AI Insights · Timothy · April 2022
Top 5 First Person Games on iOS in South America, Q1 2022
Explore the performance metrics of the top 5 first-person games on iOS in South America during Q1 2022, including weekly downloads, revenue, and active users.
The first quarter of 2022 saw notable trends in the performance of top first-person games on iOS in South America. Below, we delve into the weekly downloads, revenue, and active users for the top 5 games based on Sensor Tower data.
Call of Duty®: Mobile experienced a dynamic quarter. Weekly revenue peaked at approximately $146K in the final week of March, showing significant growth from the beginning of the quarter. Downloads remained relatively stable, fluctuating between 32K and 42K weekly. Active users started at around 543K at the end of December and saw a gradual decline, ending the quarter at about 472K.
Minecraft from Mojang displayed steady performance in revenue, peaking at $44K in early January and maintaining a range of $29K to $42K throughout the quarter. Downloads were relatively low but consistent, with a slight decrease from 2.3K to 1.7K weekly. Active users saw a slow decline from 197K to 163K over the quarter.
Cooking Madness-Kitchen Frenzy showed a varied performance. Weekly revenue peaked at $17.5K in mid-January, tapering off to around $8K by the end of March. Downloads experienced fluctuations, starting strong at 21K in early January and dropping to around 6K by the end of the quarter. Active users followed a similar trend, starting at 102K and ending at approximately 66K.
Sniper 3D: Gun Shooting Games by Wildlife Studios showed a downward trend in revenue, starting at $12K and ending the quarter at around $7K. Downloads also decreased, beginning at 24K and concluding at 14K weekly. Active users saw a minor decline from 56K to 46K over the quarter.
Chapters: Interactive Stories had the lowest revenue among the top 5, peaking at $9.6K at the end of December and dropping to around $3.5K by the end of March. Downloads showed a gradual decline from 7.3K to 2.9K weekly. Active users also declined from 31K to 19K over the quarter.
These insights reflect the varied performance of first-person games on iOS in South America during Q1 2022. For more detailed analysis and insights, visit Sensor Tower.